Website powered by

ELYSIAN SIEGE - MELEE CHARACTER

Meet one of the enemies I made for Elysian Siege! A melee fighter inspired by Scaramouche from the Commedia dell’Arte. Masked, with a golden fetter on his leg, he's prepared to fight against the good ones.

The design was inspired by Fengli Lee’s stylized art, with textures influenced by Ruined King. This piece was part of my final year project, and I’m really proud of how it came to life in-game.

I was responsible for the full character creation process, and also created part of the character animations, including the run cycle shown here. Additional animations were integrated using Mixamo, with a proxy mesh used during the animation process.

Available now on Steam, go check it out!
https://store.steampowered.com/app/3719080/Elysian_Siege/

Melee Concept Art

Melee Concept Art

PureRef

PureRef

360 Render

360 Render

Wireframe

Wireframe

Zbrush Sculpture (HighPoly)

Zbrush Sculpture (HighPoly)

Zbrush Sculpture Sword (HighPoly)

Zbrush Sculpture Sword (HighPoly)

Textures Resolution

Textures Resolution

Run cycle – animation preview (3ds Max)

Run cycle – in-engine test

Melee Enemy Gameplay

Game Demo Trailer