Meet one of the enemies I made for Elysian Siege! A melee fighter inspired by Scaramouche from the Commedia dell’Arte. Masked, with a golden fetter on his leg, he's prepared to fight against the good ones.
The design was inspired by Fengli Lee’s stylized art, with textures influenced by Ruined King. This piece was part of my final year project, and I’m really proud of how it came to life in-game.
I was responsible for the full character creation process, and also created part of the character animations, including the run cycle shown here. Additional animations were integrated using Mixamo, with a proxy mesh used during the animation process.
Available now on Steam, go check it out!
https://store.steampowered.com/app/3719080/Elysian_Siege/
Run cycle – animation preview (3ds Max)
Run cycle – in-engine test
Melee Enemy Gameplay
Game Demo Trailer